“Insanely organized and logical to the nth degree, Jesse guides through elegance, to beautiful code.”
— Theo Rosendorf, founder of Glyphic.
Competences
Ruby (Rails),
Domain Modeling (DDD),
JavaScript (Plain, TypeScript, React),
HTML,
CSS (Sass, Tailwind),
SQL (PostgreSQL),
Docker,
Kamal,
Unix (command line).
Experience
iO, Rotterdam (2021 – present)
At iO, I build & maintain several websites, web-apps, and APIs for various clients. Primarily using my favorite
programming language & framework
Ruby on Rails.
Most notable are:
-
UNICEF.nl — where I worked on the online donation systems, the content site around it, and several external
integrations including DocuSign. I also carried out the migration to iDEAL2.
-
mijn.KNMI.nl — a platform for interactive weather dashboards, including a system to configure and
manage those dashboards. Some of the highlights of this platform are the complex domain, data heavy interactive
weather maps (using WMS & more), and a version control system.
Glyphic, Remote (2017 – 2021)
At Glyphic, the work consisted mainly of building complex user interfaces. Usually using straight HTML,
CSS, and JavaScript. Sometimes using React.
Software Engineering Internship
Bol.com, Utrecht (2021)
During my internship at bol.com I worked on an internal platform for security related forms that helped automate
their process. Built using
Kotlin, Spring Boot, and Angular.
Software Engineering Internship
We Are You Agency, Den Bosch (2019 – 2020)
My internship project at We Are You consisted of research into combining Umbraco CMS
with JAMstack principles. During this
internship I created
gatsby-source-umbraco.
“Jesse is a passionate engineer who excels in acquiring new knowledge. His work is very well organized and he has a keen eye for detail, both from a technological perspective as in regard to customer requests.”
— Rob Habraken, CTO at We are you Agency.
Education
Software Engineering (Major)
Avans University, Den Bosch (2017 – 2021)
Software Architecture (Minor)
Avans University, Den Bosch (2020 – 2021)
During my minor, I learned about software architecture by designing and building a custom (2D) game engine using c++ alongside a game to run on that engine. Watch the game trailer.
Hobbies
Kickboxing, Scouting, Kitesurfing, Backpacking, Snowboarding.
Preferred Tools
MacOS. Neovim, btw.